List of usage examples for org.lwjgl.opengl GL31 glGetUniformBlockIndex
@NativeType("GLuint") public static int glGetUniformBlockIndex(@NativeType("GLuint") int program, @NativeType("GLchar const *") CharSequence uniformBlockName)
From source file:com.badlogic.gdx.backends.jglfw.JglfwGL30.java
License:Apache License
@Override public int glGetUniformBlockIndex(int program, String uniformBlockName) { return GL31.glGetUniformBlockIndex(program, uniformBlockName); }
From source file:io.root.gfx.glutils.GL.java
License:Apache License
public static int glGetUniformBlockIndex(int program, String uniformBlockName) { return GL31.glGetUniformBlockIndex(program, uniformBlockName); }
From source file:jpcsp.graphics.RE.RenderingEngineLwjgl31.java
License:Open Source License
@Override public int getUniformBlockIndex(int program, String name) { return GL31.glGetUniformBlockIndex(program, name); }
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static int glGetUniformBlockIndex(int a, ByteBuffer b) { return GL31.glGetUniformBlockIndex(a, b); }
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static int glGetUniformBlockIndex(int a, CharSequence b) { return GL31.glGetUniformBlockIndex(a, b); }