List of usage examples for org.lwjgl.opengl GL31 glGetUniformIndices
public static void glGetUniformIndices(@NativeType("GLuint") int program, @NativeType("GLchar const **") PointerBuffer uniformNames, @NativeType("GLuint *") int[] uniformIndices)
From source file:com.badlogic.gdx.backends.jglfw.JglfwGL30.java
License:Apache License
@Override public void glGetUniformIndices(int program, String[] uniformNames, IntBuffer uniformIndices) { GL31.glGetUniformIndices(program, uniformNames, uniformIndices); }
From source file:io.root.gfx.glutils.GL.java
License:Apache License
public static void glGetUniformIndices(int program, String[] uniformNames, IntBuffer uniformIndices) { GL31.glGetUniformIndices(program, uniformNames, uniformIndices); }
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static void glGetUniformIndices(int a, CharSequence[] b, IntBuffer c) { GL31.glGetUniformIndices(a, b, c); }
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static void glGetUniformIndices(int a, ByteBuffer b, IntBuffer c) { GL31.glGetUniformIndices(a, b, c); }