List of usage examples for org.lwjgl.opengl GL32 GL_LINES_ADJACENCY
int GL_LINES_ADJACENCY
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From source file:vertigo.graphics.lwjgl.LWJGL_Renderer.java
License:Open Source License
/** * Makes conversion Vertigo style/OpenGL style * @param vertigo_style//from w w w . ja v a 2s.co m * @return */ private int getOpenGLStyle(String vertigo_style) { int style = calcIndex(vertigo_style); switch (style) { case 379: // LINES return GL11.GL_LINES; case 1116: // LINES_ADJACENCY return GL32.GL_LINES_ADJACENCY; case 705: // LINE_LOOP return GL11.GL_LINE_LOOP; case 793: // LINE_STRIP return GL11.GL_LINE_STRIP; case 1530: // LINE_STRIP_ADJACENCY return GL32.GL_LINE_STRIP_ADJACENCY; case 477: // POINTS return GL11.GL_POINTS; case 681: // TRIANGLES return GL11.GL_TRIANGLES; case 1418: // TRIANGLES_ADJACENCY return GL32.GL_TRIANGLES_ADJACENCY; case 906: // TRIANGLE_FAN return GL11.GL_TRIANGLE_FAN; case 1095: // TRIANGLE_STRIP return GL11.GL_TRIANGLE_STRIP; case 1832: // TRIANGLE_STRIP_ADJACENCY return GL32.GL_TRIANGLE_STRIP_ADJACENCY; default: // Do nothing return -1; } }