Example usage for org.lwjgl.opengl GL33 glBindSampler

List of usage examples for org.lwjgl.opengl GL33 glBindSampler

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL33 glBindSampler.

Prototype

public static void glBindSampler(@NativeType("GLuint") int unit, @NativeType("GLuint") int sampler) 

Source Link

Document

Binds a named sampler to a texturing target.

Usage

From source file:com.badlogic.gdx.backends.jglfw.JglfwGL30.java

License:Apache License

@Override
public void glBindSampler(int unit, int sampler) {
    GL33.glBindSampler(unit, sampler);
}

From source file:io.root.gfx.glutils.GL.java

License:Apache License

public static void glBindSampler(int unit, int sampler) {
    GL33.glBindSampler(unit, sampler);
}

From source file:net.betabears.the2dlibrary.graphics.Image.java

/**
 * Binds this image and prepares rendering. Make sure to call
 * glEnable(GL_TEXTURE_2D) before./*from w ww. j  av  a2s .  c o  m*/
 */
public void bind() {
    GL13.glActiveTexture(GL13.GL_TEXTURE0);
    GL11.glBindTexture(GL11.GL_TEXTURE_2D, id);
    GL33.glBindSampler(0, samplerID);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glBindSampler(int a, int b) {
    GL33.glBindSampler(a, b);
}