Example usage for org.lwjgl.opengl GL33 glMultiTexCoordP4ui

List of usage examples for org.lwjgl.opengl GL33 glMultiTexCoordP4ui

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL33 glMultiTexCoordP4ui.

Prototype

public static native void glMultiTexCoordP4ui(@NativeType("GLenum") int texture, @NativeType("GLenum") int type,
        @NativeType("GLuint") int coords);

Source Link

Document

Packed component version of GL13#glMultiTexCoord4f MultiTexCoord4f .

Usage

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glMultiTexCoordP4ui(int a, int b, int c) {
    GL33.glMultiTexCoordP4ui(a, b, c);
}