Example usage for org.lwjgl.opengl GL40 glGetActiveSubroutineUniformName

List of usage examples for org.lwjgl.opengl GL40 glGetActiveSubroutineUniformName

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL40 glGetActiveSubroutineUniformName.

Prototype

@NativeType("void")
public static String glGetActiveSubroutineUniformName(@NativeType("GLuint") int program,
        @NativeType("GLenum") int shadertype, @NativeType("GLuint") int index,
        @NativeType("GLsizei") int bufsize) 

Source Link

Document

Queries the name of an active shader subroutine uniform.

Usage

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static String glGetActiveSubroutineUniformName(int a, int b, int c, int d) {
    return GL40.glGetActiveSubroutineUniformName(a, b, c, d);
}