List of usage examples for org.lwjgl.opengl GL40 glGetActiveSubroutineUniformName
public static void glGetActiveSubroutineUniformName(@NativeType("GLuint") int program, @NativeType("GLenum") int shadertype, @NativeType("GLuint") int index, @Nullable @NativeType("GLsizei *") int[] length, @NativeType("GLchar *") ByteBuffer name)
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static void glGetActiveSubroutineUniformName(int a, int b, int c, IntBuffer d, ByteBuffer e) { GL40.glGetActiveSubroutineUniformName(a, b, c, d, e); }