Example usage for org.lwjgl.opengl GL41 glDepthRangeIndexed

List of usage examples for org.lwjgl.opengl GL41 glDepthRangeIndexed

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL41 glDepthRangeIndexed.

Prototype

public static void glDepthRangeIndexed(@NativeType("GLuint") int index, @NativeType("GLdouble") double zNear,
        @NativeType("GLdouble") double zFar) 

Source Link

Document

Specifies mapping of depth values from normalized device coordinates to window coordinates for a specified viewport.

Usage

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glDepthRangeIndexed(int a, double b, double c) {
    GL41.glDepthRangeIndexed(a, b, c);
}