List of usage examples for org.lwjgl.opengl GL41 glGetShaderPrecisionFormat
public static void glGetShaderPrecisionFormat(@NativeType("GLenum") int shadertype, @NativeType("GLenum") int precisiontype, @NativeType("GLint *") int[] range, @NativeType("GLint *") int[] precision)
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static void glGetShaderPrecisionFormat(int a, int b, IntBuffer c, IntBuffer d) { GL41.glGetShaderPrecisionFormat(a, b, c, d); }