Example usage for org.lwjgl.opengl GL41 glProgramUniform3ui

List of usage examples for org.lwjgl.opengl GL41 glProgramUniform3ui

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL41 glProgramUniform3ui.

Prototype

public static void glProgramUniform3ui(@NativeType("GLuint") int program, @NativeType("GLint") int location,
        @NativeType("GLuint") int x, @NativeType("GLuint") int y, @NativeType("GLuint") int z) 

Source Link

Document

Specifies the value of a uvec3 uniform variable for a specified program object.

Usage

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glProgramUniform3ui(int a, int b, int c, int d, int e) {
    GL41.glProgramUniform3ui(a, b, c, d, e);
}