Example usage for org.lwjgl.opengl GL43 glTexBufferRange

List of usage examples for org.lwjgl.opengl GL43 glTexBufferRange

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL43 glTexBufferRange.

Prototype

public static void glTexBufferRange(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat,
        @NativeType("GLuint") int buffer, @NativeType("GLintptr") long offset,
        @NativeType("GLsizeiptr") long size) 

Source Link

Document

Binds a range of a buffer's data store to a buffer texture.

Usage

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glTexBufferRange(int a, int b, int c, long d, long e) {
    GL43.glTexBufferRange(a, b, c, d, e);
}