Java tutorial
import org.eclipse.swt.SWT; import org.eclipse.swt.events.PaintEvent; import org.eclipse.swt.events.PaintListener; import org.eclipse.swt.graphics.Color; import org.eclipse.swt.graphics.GC; import org.eclipse.swt.graphics.Image; import org.eclipse.swt.graphics.ImageData; import org.eclipse.swt.graphics.PaletteData; import org.eclipse.swt.graphics.RGB; import org.eclipse.swt.widgets.Display; import org.eclipse.swt.widgets.Shell; public class ImageDataFromPaletteData { public static void main(String[] args) { Display display = new Display(); Color white = display.getSystemColor(SWT.COLOR_WHITE); Color black = display.getSystemColor(SWT.COLOR_BLACK); // Create a source ImageData of depth 1 (monochrome) PaletteData palette = new PaletteData(new RGB[] { white.getRGB(), black.getRGB(), }); ImageData sourceData = new ImageData(20, 20, 1, palette); for (int i = 0; i < 10; i++) { for (int j = 0; j < 20; j++) { sourceData.setPixel(i, j, 1); } } Shell shell = new Shell(display); final Image source = new Image(display, sourceData); shell.addPaintListener(new PaintListener() { public void paintControl(PaintEvent e) { e.gc.drawImage(source, 0, 0, 20, 20, 60, 10, 20, 20); } }); shell.setSize(150, 150); shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } source.dispose(); display.dispose(); } }