Main.java Source code

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Here is the source code for Main.java

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//package com.java2s;
/*
 * Copyright (C) 2009 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

import android.graphics.Bitmap;

import android.graphics.Matrix;

public class Main {
    public static Bitmap rotateAndMirror(Bitmap b, int degrees, boolean mirror) {
        if ((degrees != 0 || mirror) && b != null) {
            Matrix m = new Matrix();
            // Mirror first.
            // horizontal flip + rotation = -rotation + horizontal flip
            if (mirror) {
                m.postScale(-1, 1);
                degrees = (degrees + 360) % 360;
                if (degrees == 0 || degrees == 180) {
                    m.postTranslate((float) b.getWidth(), 0);
                } else if (degrees == 90 || degrees == 270) {
                    m.postTranslate((float) b.getHeight(), 0);
                } else {
                    throw new IllegalArgumentException("Invalid degrees=" + degrees);
                }
            }
            if (degrees != 0) {
                // clockwise
                m.postRotate(degrees, (float) b.getWidth() / 2, (float) b.getHeight() / 2);
            }

            try {
                Bitmap b2 = Bitmap.createBitmap(b, 0, 0, b.getWidth(), b.getHeight(), m, true);
                if (b != b2) {
                    b.recycle();
                    b = b2;
                }
            } catch (OutOfMemoryError ex) {
                // We have no memory to rotate. Return the original bitmap.
            }
        }
        return b;
    }
}