Transparency.java Source code

Java tutorial

Introduction

Here is the source code for Transparency.java

Source

//package mw.client.utils.gui;

import java.awt.AlphaComposite;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Toolkit;
import java.awt.image.BufferedImage;
import java.awt.image.FilteredImageSource;
import java.awt.image.ImageFilter;
import java.awt.image.ImageProducer;
import java.awt.image.RGBImageFilter;

public class Transparency {
    public static Image makeColorTransparent(Image im, final Color color) {
        ImageFilter filter = new RGBImageFilter() {
            // the color we are looking for... Alpha bits are set to opaque
            public int markerRGB = color.getRGB() | 0xFF000000;

            @Override
            public final int filterRGB(int x, int y, int rgb) {
                if ((rgb | 0xFF000000) == markerRGB) {
                    // Mark the alpha bits as zero - transparent
                    return 0x00FFFFFF & rgb;
                } else {
                    // nothing to do
                    return rgb;
                }
            }
        };

        ImageProducer ip = new FilteredImageSource(im.getSource(), filter);
        return Toolkit.getDefaultToolkit().createImage(ip);
    }

    public static BufferedImage makeImageTranslucent(BufferedImage source, double alpha) {
        BufferedImage target = new BufferedImage(source.getWidth(), source.getHeight(),
                java.awt.Transparency.TRANSLUCENT);
        // Get the images graphics
        Graphics2D g = target.createGraphics();
        // Set the Graphics composite to Alpha
        g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, (float) alpha));
        // Draw the image into the prepared reciver image
        g.drawImage(source, null, 0, 0);
        // let go of all system resources in this Graphics
        g.dispose();
        // Return the image
        return target;
    }
}