Main.java Source code

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Here is the source code for Main.java

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//package com.java2s;
/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

import android.app.Activity;
import android.content.pm.ActivityInfo;

import android.util.DisplayMetrics;
import android.util.Log;
import android.view.Surface;

public class Main {
    public static int getScreenOrientation(Activity activity) {
        int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
        DisplayMetrics dm = new DisplayMetrics();
        activity.getWindowManager().getDefaultDisplay().getMetrics(dm);
        int width = dm.widthPixels;
        int height = dm.heightPixels;
        int orientation;
        // if the device's natural orientation is portrait:
        if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && height > width
                || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && width > height) {
            switch (rotation) {
            case Surface.ROTATION_0:
                orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
                break;
            case Surface.ROTATION_90:
                orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
                break;
            case Surface.ROTATION_180:
                orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
                break;
            case Surface.ROTATION_270:
                orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
                break;
            default:
                Log.e("getScreenOrientation", "Unknown screen orientation. Defaulting to portrait.");
                orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
                break;
            }
        } else {
            // if the device's natural orientation is landscape or if the device
            // is square:

            switch (rotation) {
            case Surface.ROTATION_0:
                orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
                break;
            case Surface.ROTATION_90:
                orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
                break;
            case Surface.ROTATION_180:
                orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
                break;
            case Surface.ROTATION_270:
                orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
                break;
            default:
                Log.e("getScreenOrientation", "Unknown screen orientation. Defaulting to landscape.");
                orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
                break;
            }
        }

        return orientation;
    }
}