Main.java Source code

Java tutorial

Introduction

Here is the source code for Main.java

Source

import java.awt.Frame;
import java.awt.Graphics;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Window;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.image.BufferedImage;
import java.io.File;

import javax.imageio.ImageIO;

public class Main extends Window {

    private BufferedImage pic;

    public static void main(String[] args) {
        GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
        GraphicsDevice screen = ge.getDefaultScreenDevice();

        if (!screen.isFullScreenSupported()) {
            System.out.println("Full screen mode not supported");
            System.exit(1);
        }

        try {
            BufferedImage loadedpic = ImageIO.read(new File("your.jpg"));
            screen.setFullScreenWindow(new Main(loadedpic));
        } catch (Exception e) {
            System.err.println(e.getMessage());
        }
    }

    public Main(BufferedImage pic) {
        super(new Frame());

        this.pic = pic;

        addMouseListener(new MouseAdapter() {
            public void mouseClicked(MouseEvent e) {
                System.exit(0);
            }
        });
    }

    public void paint(Graphics g) {
        g.drawImage(pic, 0, 0, getWidth(), getHeight(), this);
    }
}