Java tutorial
import org.eclipse.swt.SWT; import org.eclipse.swt.events.PaintEvent; import org.eclipse.swt.events.PaintListener; import org.eclipse.swt.graphics.Image; import org.eclipse.swt.graphics.ImageData; import org.eclipse.swt.layout.FillLayout; import org.eclipse.swt.widgets.Canvas; import org.eclipse.swt.widgets.Display; import org.eclipse.swt.widgets.Shell; public class ImageRotate { public static void main(String[] args) { final Display display = new Display(); final Shell shell = new Shell(display); shell.setText("Canvas Example"); shell.setLayout(new FillLayout()); Canvas canvas = new Canvas(shell, SWT.NONE); canvas.addPaintListener(new PaintListener() { public void paintControl(PaintEvent e) { Image image = new Image(display, "yourFile.gif"); ImageData sd = image.getImageData(); ImageData dd = new ImageData(sd.height, sd.width, sd.depth, sd.palette); int style = SWT.UP; boolean up = (style & SWT.UP) == SWT.UP; // Run through the horizontal pixels for (int sx = 0; sx < sd.width; sx++) { // Run through the vertical pixels for (int sy = 0; sy < sd.height; sy++) { // Determine where to move pixel to in destination image data int dx = up ? sy : sd.height - sy - 1; int dy = up ? sd.width - sx - 1 : sx; // Swap the x, y source data to y, x in the destination dd.setPixel(dx, dy, sd.getPixel(sx, sy)); } } // Create the vertical image Image vertical = new Image(display, dd); // Draw the vertical image onto the original GC e.gc.drawImage(vertical, 10, 10); vertical.dispose(); } }); shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) { display.sleep(); } } display.dispose(); } }