ListenerReuse.java Source code

Java tutorial

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Here is the source code for ListenerReuse.java

Source

/*
 * Copyright (c) Ian F. Darwin, http://www.darwinsys.com/, 1996-2002. All rights
 * reserved. Software written by Ian F. Darwin and others. $Id: LICENSE,v 1.8
 * 2004/02/09 03:33:38 ian Exp $
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 * 1. Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer. 2. Redistributions in
 * binary form must reproduce the above copyright notice, this list of
 * conditions and the following disclaimer in the documentation and/or other
 * materials provided with the distribution.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 * 
 * Java, the Duke mascot, and all variants of Sun's Java "steaming coffee cup"
 * logo are trademarks of Sun Microsystems. Sun's, and James Gosling's,
 * pioneering role in inventing and promulgating (and standardizing) the Java
 * language and environment is gratefully acknowledged.
 * 
 * The pioneering role of Dennis Ritchie and Bjarne Stroustrup, of AT&T, for
 * inventing predecessor languages C and C++ is also gratefully acknowledged.
 */

import java.awt.Button;
import java.awt.Frame;
import java.awt.Menu;
import java.awt.MenuBar;
import java.awt.MenuItem;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

public class ListenerReuse extends Frame {
    public ListenerReuse() {
        Button b = new Button("Save");
        add(b);
        MenuBar mb = new MenuBar();
        setMenuBar(mb);
        Menu fm = new Menu("File");
        mb.add(fm);
        MenuItem mi = new MenuItem("Save");
        fm.add(mi);

        // Construct the ActionListener, and keep a reference to it.
        ActionListener saver = new ActionListener() {
            public void actionPerformed(ActionEvent e) {
                System.out.println("Saving your file...");
                // In real life we would call the doSave() method
                // in the main class, something like this:
                // mainProg.doSave();
            }
        };
        // Register the actionListener with the Button
        b.addActionListener(saver);
        // And now register the same actionListener with the MenuItem
        mi.addActionListener(saver);
        pack();
    }

    /** Main just calls the above */
    public static void main(String[] a) {
        ListenerReuse lr = new ListenerReuse();
        lr.setVisible(true);
    }
}