Main.java Source code

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Here is the source code for Main.java

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//package com.java2s;
/**
 * Copyright (C) cedarsoft GmbH.
 *
 * Licensed under the GNU General Public License version 3 (the "License")
 * with Classpath Exception; you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at
 *
 *         http://www.cedarsoft.org/gpl3ce
 *         (GPL 3 with Classpath Exception)
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 3 only, as
 * published by the Free Software Foundation. cedarsoft GmbH designates this
 * particular file as subject to the "Classpath" exception as provided
 * by cedarsoft GmbH in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 3 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 3 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact cedarsoft GmbH, 72810 Gomaringen, Germany,
 * or visit www.cedarsoft.com if you need additional information or
 * have any questions.
 */

import javax.swing.SwingUtilities;

public class Main {
    /**
     * <p>assertNotEventDispatchThread</p>
     *
     * @throws IllegalThreadStateException if any.
     */
    public static void assertNotEventDispatchThread() throws IllegalThreadStateException {
        if (isEventDispatchThread()) {
            throw new IllegalThreadStateException("Is EDT");
        }
    }

    /**
     * <p>isEventDispatchThread</p>
     *
     * @return a boolean.
     */
    public static boolean isEventDispatchThread() {
        return SwingUtilities.isEventDispatchThread();
    }
}