Java tutorial
import java.util.ResourceBundle; import org.eclipse.swt.events.DisposeEvent; import org.eclipse.swt.events.DisposeListener; import org.eclipse.swt.events.PaintEvent; import org.eclipse.swt.events.PaintListener; import org.eclipse.swt.graphics.Color; import org.eclipse.swt.graphics.GC; import org.eclipse.swt.graphics.Rectangle; import org.eclipse.swt.widgets.Display; import org.eclipse.swt.widgets.Shell; /* * This example builds on HelloWorld1 and demonstrates how to draw directly * on an SWT Control. */ public class HelloWorld5 { public static void main(String[] args) { Display display = new Display(); Shell shell = new HelloWorld5().open(display); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } display.dispose(); } public Shell open(Display display) { final Color red = new Color(display, 0xFF, 0, 0); final Shell shell = new Shell(display); shell.addPaintListener(new PaintListener() { public void paintControl(PaintEvent event) { GC gc = event.gc; gc.setForeground(red); Rectangle rect = shell.getClientArea(); gc.drawRectangle(rect.x + 10, rect.y + 10, rect.width - 20, rect.height - 20); gc.drawString("Hello_world", rect.x + 20, rect.y + 20); } }); shell.addDisposeListener(new DisposeListener() { public void widgetDisposed(DisposeEvent e) { red.dispose(); } }); shell.open(); return shell; } }