Java tutorial
/* * This project and its source code is licensed under * Apache License * Version 2.0, January 2004 * http://www.apache.org/licenses/ * * Copyright (c) 2017 Mathias Lux, mathias@juggle.at */ package at.juggle.games.counting; import android.os.Bundle; import android.speech.tts.TextToSpeech; import android.util.Log; import com.badlogic.gdx.backends.android.AndroidApplication; import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; import java.util.Locale; import at.juggle.games.counting.CountingGame; public class AndroidLauncher extends AndroidApplication { TextToSpeech tts; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); AndroidApplicationConfiguration config = new AndroidApplicationConfiguration(); config.useImmersiveMode = true; tts = new TextToSpeech(this, new TextToSpeech.OnInitListener() { @Override public void onInit(int status) { // TODO Auto-generated method stub if (status == TextToSpeech.SUCCESS) { int result = tts.setLanguage(Locale.GERMAN); if (result == TextToSpeech.LANG_MISSING_DATA || result == TextToSpeech.LANG_NOT_SUPPORTED) { Log.e("error", "This Language is not supported"); } } else Log.e("error", "Initilization Failed!"); } }); initialize(new CountingGame(new SpeechInterface() { @Override public void speakOut(String text) { tts.speak(text, TextToSpeech.QUEUE_FLUSH, null, text + System.currentTimeMillis()); } }), config); } @Override protected void onPause() { if (tts != null) { tts.stop(); tts.shutdown(); } super.onPause(); } }