Java tutorial
/* * Copyright 2015 Michael Bieri * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package ch.zweivelo.renderer.simple.cameras; import ch.zweivelo.renderer.simple.math.Ray; import org.apache.commons.math3.geometry.euclidean.twod.Vector2D; /** * Mathematical model of a perfect pinhole camera. * * @author <a href="mailto:m.bieri@gmx.net">Michael Bieri</a> * @version 0.1 * @since 10.08.2015 */ public class PinholeCamera implements Camera { @Override public Ray createRayFor(final Vector2D uvPoint) { Vector2D transformedUV = uvPoint.subtract(new Vector2D(.5d, .5d)); return null; } }