ch.zweivelo.renderer.simple.cameras.PinholeCamera.java Source code

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/*
 * Copyright 2015 Michael Bieri
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package ch.zweivelo.renderer.simple.cameras;

import ch.zweivelo.renderer.simple.math.Ray;
import org.apache.commons.math3.geometry.euclidean.twod.Vector2D;

/**
 * Mathematical model of a perfect pinhole camera.
 *
 * @author <a href="mailto:m.bieri@gmx.net">Michael Bieri</a>
 * @version 0.1
 * @since 10.08.2015
 */
public class PinholeCamera implements Camera {

    @Override
    public Ray createRayFor(final Vector2D uvPoint) {
        Vector2D transformedUV = uvPoint.subtract(new Vector2D(.5d, .5d));
        return null;
    }

}