com.a2client.gui.GUI_IconButton.java Source code

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Here is the source code for com.a2client.gui.GUI_IconButton.java

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/*
 * This file is part of the Origin-World game client.
 * Copyright (C) 2013 Arkadiy Fattakhov <ark@ark.su>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, version 3 of the License.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

package com.a2client.gui;

import com.badlogic.gdx.graphics.Color;

import static com.a2client.gui.Skin.StateNormal;

public class GUI_IconButton extends GUI_Button {
    String icon_name = "";

    public GUI_IconButton(GUI_Control parent) {
        super(parent);
        SetSize(32, 32);
    }

    // ?    ? ?
    public void SetIcon(String icon_name) {
        this.icon_name = icon_name;
    }

    public void DoRender() {
        Color col;
        if (!enabled)
            col = new Color(1, 1, 1, 0.6f);
        else if (MouseInMe())
            if (pressed)
                col = new Color(1, 1, 1, 0.8f);
            else
                col = new Color(1, 1, 1, 1);
        else
            col = new Color(1, 1, 1, 0.9f);

        getSkin().Draw(icon_name, abs_pos.x, abs_pos.y, size.x, size.y, StateNormal, col);
    }
}