Java tutorial
/* * This file is part of the Origin-World game client. * Copyright (C) 2013 Arkadiy Fattakhov <ark@ark.su> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.a2client.gui.test; import com.a2client.gui.GUIGDX; import com.a2client.gui.GUI_DragControl; import com.a2client.util.Vec2i; import com.badlogic.gdx.graphics.Color; public class gui_somedrag extends GUI_DragControl { public void DoRender() { GUIGDX.FillRect(abs_pos, new Vec2i(50, 50), Color.DARK_GRAY); } }