Java tutorial
/* * Copyright 2017 Aurlien Gteau <mail@agateau.com> * * This file is part of Pixel Wheels. * * Tiny Wheels is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free * Software Foundation, either version 3 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.agateau.pixelwheels.racer; import com.agateau.pixelwheels.Constants; import com.agateau.pixelwheels.map.Track; import com.agateau.pixelwheels.utils.DrawUtils; import com.agateau.pixelwheels.utils.OrientedPoint; import com.agateau.pixelwheels.map.WaypointStore; import com.agateau.pixelwheels.debug.DebugShapeMap; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; /** * Draw racer-related debug shapes */ public class RacerDebugShape implements DebugShapeMap.Shape { private final Racer mRacer; private final Track mTrack; public RacerDebugShape(Racer racer, Track track) { mRacer = racer; mTrack = track; } @Override public void draw(ShapeRenderer renderer) { WaypointStore store = mTrack.getWaypointStore(); // Render waypoints renderer.begin(ShapeRenderer.ShapeType.Line); for (int idx = 0; idx < store.getCount(); ++idx) { renderer.setColor(idx % 2, 1, 0, 1); int prevIdx = store.getPreviousIndex(idx); renderer.line(store.getWaypoint(prevIdx), store.getWaypoint(idx)); } renderer.end(); // Render next & prev waypoints, render projected point float lapDistance = mRacer.getLapPositionComponent().getLapDistance(); int nextIdx = store.getWaypointIndex(lapDistance); int prevIdx = store.getPreviousIndex(nextIdx); OrientedPoint point = store.getValidPosition(mRacer.getVehicle().getBody().getWorldCenter(), lapDistance); renderer.begin(ShapeRenderer.ShapeType.Line); float radius = 10 * Constants.UNIT_FOR_PIXEL; renderer.setColor(1, 1, 0, 1); DrawUtils.drawCross(renderer, store.getWaypoint(prevIdx), radius); renderer.setColor(0, 1, 1, 1); DrawUtils.drawCross(renderer, store.getWaypoint(nextIdx), radius); renderer.setColor(1, 1, 1, 1); DrawUtils.drawCross(renderer, point.x, point.y, radius); renderer.end(); } }