com.akjava.gwt.threetest.client.CylinderDemo.java Source code

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/*
 * Copyright (C) 2011 aki@akjava.com
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.akjava.gwt.threetest.client;

import com.akjava.gwt.three.client.THREE;
import com.akjava.gwt.three.client.cameras.Camera;
import com.akjava.gwt.three.client.lights.Light;
import com.akjava.gwt.three.client.meshs.Mesh;
import com.akjava.gwt.three.client.renderers.WebGLRenderer;
import com.akjava.gwt.three.client.scenes.Scene;
import com.google.gwt.user.client.Timer;
import com.google.gwt.user.client.ui.FocusPanel;

public class CylinderDemo implements Demo {
    private Timer timer;

    @Override
    public void start(final WebGLRenderer renderer, final int width, final int height, FocusPanel panel) {
        if (timer != null) {
            timer.cancel();
            timer = null;
        }
        //renderer.setClearColorHex(0xff0000, 0.5);

        final Camera camera = THREE.PerspectiveCamera(35, (double) width / height, .1, 10000);
        camera.getPosition().set(0, 0, 50);

        final Scene scene = THREE.Scene();

        final Mesh mesh = THREE.Mesh(THREE.CylinderGeometry(5, 5, 5, 6),
                THREE.MeshLambertMaterial(0xff0000, false));
        scene.add(mesh);

        final Mesh mesh2 = THREE.Mesh(THREE.CylinderGeometry(5, 5, 5, 15),
                THREE.MeshLambertMaterial(0x00ff00, false));
        mesh2.setPosition(0, 10, 0);
        scene.add(mesh2);

        final Mesh mesh3 = THREE.Mesh(THREE.CylinderGeometry(5, 1, 5, 15),
                THREE.MeshLambertMaterial(0x0000ff, false));
        mesh3.setPosition(0, -10, 0);
        scene.add(mesh3);

        final Mesh mesh4 = THREE.Mesh(THREE.CylinderGeometry(5, 4.5, 5, 5),
                THREE.MeshLambertMaterial(0xffffff, false));
        mesh4.setPosition(-10, 0, 0);
        scene.add(mesh4);

        final Light light = THREE.PointLight(0xffffff);
        light.setPosition(10, 0, 10);
        scene.add(light);

        scene.add(THREE.AmbientLight(0x330000));

        timer = new Timer() {
            public void run() {
                mesh.getRotation().incrementX(0.02);
                mesh.getRotation().incrementY(0.02);
                renderer.render(scene, camera);

            }
        };
        timer.scheduleRepeating(1000 / 60);
    }

    @Override
    public void stop() {
        timer.cancel();
    }

    @Override
    public String getName() {
        return "cylinder";
    }

}