com.akjava.gwt.threetest.client.ExplotionDemo2.java Source code

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/*
 * Copyright (C) 2011 aki@akjava.com
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.akjava.gwt.threetest.client;

import java.util.ArrayList;
import java.util.List;

import com.akjava.gwt.three.client.THREE;
import com.akjava.gwt.three.client.cameras.Camera;
import com.akjava.gwt.three.client.core.Geometry;
import com.akjava.gwt.three.client.core.Vertex;
import com.akjava.gwt.three.client.extras.ImageUtils;
import com.akjava.gwt.three.client.lights.Light;
import com.akjava.gwt.three.client.materials.Material;
import com.akjava.gwt.three.client.objects.Mesh;
import com.akjava.gwt.three.client.objects.ParticleSystem;
import com.akjava.gwt.three.client.renderers.WebGLRenderer;
import com.akjava.gwt.three.client.scenes.Scene;
import com.akjava.gwt.threetest.client.resources.Bundles;
import com.google.gwt.core.client.GWT;
import com.google.gwt.user.client.Timer;
import com.google.gwt.user.client.ui.FocusPanel;

public class ExplotionDemo2 extends AbstractDemo {
    private Timer timer;
    private Mesh mesh;

    //original is here
    //www.airtightinteractive.com/demos/cubes_three/
    @Override
    public void start(final WebGLRenderer renderer, final int width, final int height, FocusPanel panel) {
        if (timer != null) {
            timer.cancel();
            timer = null;
        }

        renderer.setClearColorHex(0x333333, 1);
        renderer.setShadowMapEnabled(true);

        final Camera camera = THREE.PerspectiveCamera(35, (double) width / height, .1, 10000);
        camera.getPosition().set(0, 0, 0);

        final Scene scene = THREE.Scene();

        final Light light = THREE.SpotLight(0xffffff);
        light.setPosition(100, 200, 150);//light.setPosition(5,5, 5);
        light.setCastShadow(true);
        scene.add(light);

        //scene.add(THREE.AmbientLight(0x888888));

        final Mesh root = THREE.Mesh(THREE.PlaneGeometry(36, 36),
                THREE.MeshLambertMaterial().color(0x00ee88).build());
        scene.add(root);
        mesh = root;

        final Geometry particles = THREE.Geometry();
        final List<Block> blocks = new ArrayList<Block>();
        for (int i = 0; i < 3000; i++) {
            Block block = new Block(particles);
            blocks.add(block);
        }
        Material material = THREE.ParticleBasicMaterial().color(0xff0000).size(2)
                .map(ImageUtils.loadTexture("img/particle.png")).blending(THREE.AdditiveBlending).transparent(true)
                .build();

        final ParticleSystem particleSystem = THREE.ParticleSystem(particles, material);
        particleSystem.setSortParticles(true);

        root.add(particleSystem);
        root.setRotation(Math.toDegrees(45), Math.toDegrees(45), Math.toDegrees(-45));

        MainWidget.cameraRotation.setX(-45);
        MainWidget.cameraRotation.setZ(45);

        //   MainWidget.cameraMove.setZ(-20);
        MainWidget.cameraMove.setZ(75);
        //   MainWidget.cameraRotation.setX(-90);
        timer = new Timer() {
            public void run() {
                MainWidget.stats.update();
                try {

                    for (Block block : blocks) {
                        block.update();
                    }
                    camera.setPosition(MainWidget.cameraMove.getX(), MainWidget.cameraMove.getY(),
                            MainWidget.cameraMove.getZ());

                    mesh.setRotation(Math.toRadians(MainWidget.cameraRotation.getX()),
                            Math.toRadians(MainWidget.cameraRotation.getY()),
                            Math.toRadians(MainWidget.cameraRotation.getZ()));

                    particles.setDirtyVertices(true);
                    //cancel();
                    if (mesh != null) {
                        //mesh.getRotation().incrementZ(0.02);
                        //mesh.getRotation().incrementZ(0.02);
                    }
                    renderer.render(scene, camera);
                } catch (Exception e) {
                    GWT.log(e.getMessage());
                }
            }
        };
        //timer.schedule(2000);
        timer.scheduleRepeating(1000 / 60);
    }

    @Override
    public void stop() {
        timer.cancel();
    }

    @Override
    public String getName() {
        return "Explotion2";
    }

    public class Block {
        double maxSize = 5;
        double minSize = 0.8;
        boolean smoke;

        public Block(Geometry parentMesh) {

            vertex = THREE.Vertex(THREE.Vector3(0, 0, 0));
            //Material[] ms=new Material[cube.faces().length()];
            if (Math.random() < 0.5) {
                //orange
                /*
                for(int i=0;i<cube.faces().length();i++){
                   Material mt=THREE.MeshBasicMaterial().color((int)Math.floor( Math.random() * 128 + 128), (int)Math.floor( Math.random() * 66*2 ), 0).build();
                   cube.faces().get(i).materials().set(0, mt);
                }*/
            } else {
                //gray
                smoke = true;
                /*
                for(int i=0;i<cube.faces().length();i++){
                   int brightness = (int) Math.floor( Math.random() * 216 + 40);
                   Material mt=THREE.MeshBasicMaterial().color(brightness, brightness, brightness).build();
                   cube.faces().get(i).materials().set(0, mt);
                }*/
            }

            parentMesh.vertices().push(vertex);
            //mesh = THREE.Mesh(cube, THREE.MeshFaceMaterial());
            //parentMesh.add(mesh);
            reset();
        }

        double MAX_SPEED = 0.2;
        //double MAX_ROT=0.1;

        double xd, yd, zd;
        //double xrd,zrd;

        int ticks;
        private Vertex vertex;

        public void reset() {
            vertex.getPosition().set((maxSize * Math.random() + minSize) / 10,
                    (maxSize * Math.random() + minSize) / 10, (maxSize * Math.random() + minSize) / 10);
            //mesh.setRotation(Math.random()*360, 0, Math.random()*360);

            //xrd=Math.random()*MAX_ROT*2 - MAX_ROT;
            //zrd=Math.random()*MAX_ROT*2 - MAX_ROT;

            xd = Math.random() * MAX_SPEED * 2 - MAX_SPEED;
            yd = Math.random() * MAX_SPEED * 2 - MAX_SPEED;
            zd = Math.random() * MAX_SPEED * 2 - MAX_SPEED;

            ticks = 0;
        }

        public void update() {

            if (smoke) {
                vertex.getPosition().incrementX(xd / 3);
                vertex.getPosition().incrementY(yd / 3);
                vertex.getPosition().incrementZ(zd);
            } else {
                vertex.getPosition().incrementX(xd / 5);
                vertex.getPosition().incrementY(yd / 5);
                vertex.getPosition().incrementZ(zd / 10);
            }

            //   mesh.getRotation().incrementX(xrd);
            //   mesh.getRotation().incrementZ(zrd);

            ticks++;
            if (ticks > 200) {
                reset();
            }
        }

    }

    @Override
    public String getHowToHtml() {
        return Bundles.INSTANCE.howto_default().getText();
    }
}