Java tutorial
/* * Copyright (C) 2011 aki@akjava.com * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.akjava.gwt.threetest.client; import com.akjava.gwt.three.client.THREE; import com.akjava.gwt.three.client.cameras.Camera; import com.akjava.gwt.three.client.core.Geometry; import com.akjava.gwt.three.client.core.Vector3; import com.akjava.gwt.three.client.core.Vertex; import com.akjava.gwt.three.client.extras.ImageUtils; import com.akjava.gwt.three.client.lights.Light; import com.akjava.gwt.three.client.materials.Material; import com.akjava.gwt.three.client.objects.Mesh; import com.akjava.gwt.three.client.objects.ParticleSystem; import com.akjava.gwt.three.client.renderers.WebGLRenderer; import com.akjava.gwt.three.client.scenes.Scene; import com.akjava.gwt.threetest.client.resources.Bundles; import com.google.gwt.core.client.GWT; import com.google.gwt.user.client.Timer; import com.google.gwt.user.client.ui.FocusPanel; public class ParticleDemo extends AbstractDemo { private Timer timer; private Mesh mesh; //original is here //www.airtightinteractive.com/demos/cubes_three/ @Override public void start(final WebGLRenderer renderer, final int width, final int height, FocusPanel panel) { if (timer != null) { timer.cancel(); timer = null; } renderer.setClearColorHex(0x333333, 1); final Camera camera = THREE.PerspectiveCamera(35, (double) width / height, .1, 10000); camera.getPosition().set(0, 0, 0); final Scene scene = THREE.Scene(); final Light light = THREE.SpotLight(0xffffff); light.setPosition(1000, 2000, 1500);//light.setPosition(5,5, 5); scene.add(light); //scene.add(THREE.AmbientLight(0x888888)); final int pcount = 1800; final Geometry particles = THREE.Geometry(); //Material material=THREE.ParticleBasicMaterial().color(0xffffff).size(20).build(); Material material = THREE.ParticleBasicMaterial().color(0xffffff).size(20) .map(ImageUtils.loadTexture("img/particle.png")).blending(THREE.AdditiveBlending).transparent(true) .build(); final Vector3[] velocity = new Vector3[pcount]; for (int i = 0; i < pcount; i++) { int px = (int) (Math.random() * 500 - 250); int py = (int) (Math.random() * 500 - 250); int pz = (int) (Math.random() * 500 - 250); Vertex v = THREE.Vertex(THREE.Vector3(px, py, pz)); particles.vertices().push(v); velocity[i] = THREE.Vector3(0, 0, -Math.random()); } final ParticleSystem particleSystem = THREE.ParticleSystem(particles, material); particleSystem.setSortParticles(true); final Mesh root = THREE.Mesh(THREE.PlaneGeometry(500, 500), THREE.MeshLambertMaterial().color(0x00ee88).build()); scene.add(root); mesh = root; mesh.add(particleSystem); root.setRotation(Math.toDegrees(45), Math.toDegrees(45), Math.toDegrees(-45)); MainWidget.cameraRotation.setX(-45); MainWidget.cameraRotation.setZ(45); // MainWidget.cameraMove.setZ(-20); MainWidget.cameraMove.setZ(1000); // MainWidget.cameraRotation.setX(-90); timer = new Timer() { public void run() { MainWidget.stats.update(); try { particleSystem.getRotation().incrementZ(0.001); for (int i = 0; i < pcount; i++) { Vertex v = particles.vertices().get(i); if (v.getPosition().getZ() < -200) { v.getPosition().setZ(200); velocity[i].setZ(0); } velocity[i].incrementZ(-Math.random() * .1); v.getPosition().addSelf(velocity[i]); } particles.setDirtyVertices(true);//call if you move verticle camera.setPosition(MainWidget.cameraMove.getX(), MainWidget.cameraMove.getY(), MainWidget.cameraMove.getZ()); mesh.setRotation(Math.toRadians(MainWidget.cameraRotation.getX()), Math.toRadians(MainWidget.cameraRotation.getY()), Math.toRadians(MainWidget.cameraRotation.getZ())); renderer.render(scene, camera); } catch (Exception e) { GWT.log(e.getMessage()); } } }; //timer.schedule(2000); timer.scheduleRepeating(1000 / 60); } @Override public void stop() { timer.cancel(); } @Override public String getName() { return "Particle"; } @Override public String getHowToHtml() { return Bundles.INSTANCE.howto_default().getText(); } }