com.akjava.gwt.threetest.client.TextureDemo.java Source code

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/*
 * Copyright (C) 2011 aki@akjava.com
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.akjava.gwt.threetest.client;

import com.akjava.gwt.three.client.THREE;
import com.akjava.gwt.three.client.cameras.Camera;
import com.akjava.gwt.three.client.extras.ImageUtils;
import com.akjava.gwt.three.client.lights.Light;
import com.akjava.gwt.three.client.materials.Material;
import com.akjava.gwt.three.client.meshs.Mesh;
import com.akjava.gwt.three.client.renderers.WebGLRenderer;
import com.akjava.gwt.three.client.scenes.Scene;
import com.akjava.gwt.three.client.textures.Texture;
import com.akjava.gwt.threetest.client.resources.Bundles;
import com.google.gwt.core.client.GWT;
import com.google.gwt.user.client.Timer;
import com.google.gwt.user.client.ui.FocusPanel;

public class TextureDemo implements Demo {
    private Timer timer;

    @Override
    public void start(final WebGLRenderer renderer, final int width, final int height, FocusPanel panel) {
        if (timer != null) {
            timer.cancel();
            timer = null;
        }

        final Camera camera = THREE.PerspectiveCamera(35, (double) width / height, .1, 10000);
        camera.getPosition().set(0, 0, 20);

        final Scene scene = THREE.Scene();
        GWT.log("xx");

        Texture texture = ImageUtils.loadTexture(Bundles.INSTANCE.rock_texture());
        Material material = THREE.MeshBasicMaterial().map(texture).build();

        Material material2 = THREE.MeshBasicMaterial().color(0x00ff00).wireFrame(true).build();
        Material[] ms = new Material[] { material2, material, material, material, material, material };

        final Mesh mesh = THREE.Mesh(THREE.Cube(5, 5, 5, 1, 1, 1, ms), THREE.MeshFaceMaterial());

        scene.add(mesh);
        GWT.log("xx2");
        final Light light = THREE.PointLight(0xffffff);
        light.setPosition(10, 0, 10);
        scene.add(light);

        timer = new Timer() {
            public void run() {
                try {

                    //cancel();
                    mesh.getRotation().incrementX(0.02);
                    mesh.getRotation().incrementY(0.02);
                    renderer.render(scene, camera);
                } catch (Exception e) {
                    GWT.log(e.getMessage());
                }
            }
        };
        //timer.schedule(2000);
        timer.scheduleRepeating(1000 / 60);
    }

    @Override
    public void stop() {
        timer.cancel();
    }

    @Override
    public String getName() {
        return "Texture";
    }

}