com.badlogic.gdx.graphics.g3d.model.data.ModelMaterial.java Source code

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/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.graphics.g3d.model.data;

import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.utils.Array;

public class ModelMaterial {
    public enum MaterialType {
        Lambert, Phong
    }

    public String id;

    public MaterialType type;

    public Color ambient;
    public Color diffuse;
    public Color specular;
    public Color emissive;
    public Color reflection;

    public float shininess;
    public float opacity = 1.f;

    public Array<ModelTexture> textures;
}