com.badlogic.gdx.graphics.g3d.utils.TextureDescriptor.java Source code

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/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.graphics.g3d.utils;

import com.badlogic.gdx.graphics.GLTexture;
import com.badlogic.gdx.graphics.Texture;

public class TextureDescriptor<T extends GLTexture> {
    public T texture = null;
    public Texture.TextureFilter minFilter;
    public Texture.TextureFilter magFilter;
    public Texture.TextureWrap uWrap;
    public Texture.TextureWrap vWrap;

    // TODO add other values, see http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml

    public TextureDescriptor(final T texture, final Texture.TextureFilter minFilter,
            final Texture.TextureFilter magFilter, final Texture.TextureWrap uWrap,
            final Texture.TextureWrap vWrap) {
        set(texture, minFilter, magFilter, uWrap, vWrap);
    }

    public TextureDescriptor(final T texture) {
        this(texture, null, null, null, null);
    }

    public TextureDescriptor() {
    }

    public void set(final T texture, final Texture.TextureFilter minFilter, final Texture.TextureFilter magFilter,
            final Texture.TextureWrap uWrap, final Texture.TextureWrap vWrap) {
        this.texture = texture;
        this.minFilter = minFilter;
        this.magFilter = magFilter;
        this.uWrap = uWrap;
        this.vWrap = vWrap;
    }

    public <V extends T> void set(final TextureDescriptor<V> other) {
        texture = other.texture;
        minFilter = other.minFilter;
        magFilter = other.magFilter;
        uWrap = other.uWrap;
        vWrap = other.vWrap;
    }

    @Override
    public boolean equals(Object obj) {
        if (obj == null)
            return false;
        if (obj == this)
            return true;
        if (!(obj instanceof TextureDescriptor))
            return false;
        final TextureDescriptor<?> other = (TextureDescriptor<?>) obj;
        return other.texture == texture && other.minFilter == minFilter && other.magFilter == magFilter
                && other.uWrap == uWrap && other.vWrap == vWrap;
    }
}