Java tutorial
/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.graphics.g3d.utils; import com.badlogic.gdx.graphics.GLTexture; import com.badlogic.gdx.graphics.Texture; public class TextureDescriptor<T extends GLTexture> { public T texture = null; public Texture.TextureFilter minFilter; public Texture.TextureFilter magFilter; public Texture.TextureWrap uWrap; public Texture.TextureWrap vWrap; // TODO add other values, see http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml public TextureDescriptor(final T texture, final Texture.TextureFilter minFilter, final Texture.TextureFilter magFilter, final Texture.TextureWrap uWrap, final Texture.TextureWrap vWrap) { set(texture, minFilter, magFilter, uWrap, vWrap); } public TextureDescriptor(final T texture) { this(texture, null, null, null, null); } public TextureDescriptor() { } public void set(final T texture, final Texture.TextureFilter minFilter, final Texture.TextureFilter magFilter, final Texture.TextureWrap uWrap, final Texture.TextureWrap vWrap) { this.texture = texture; this.minFilter = minFilter; this.magFilter = magFilter; this.uWrap = uWrap; this.vWrap = vWrap; } public <V extends T> void set(final TextureDescriptor<V> other) { texture = other.texture; minFilter = other.minFilter; magFilter = other.magFilter; uWrap = other.uWrap; vWrap = other.vWrap; } @Override public boolean equals(Object obj) { if (obj == null) return false; if (obj == this) return true; if (!(obj instanceof TextureDescriptor)) return false; final TextureDescriptor<?> other = (TextureDescriptor<?>) obj; return other.texture == texture && other.minFilter == minFilter && other.magFilter == magFilter && other.uWrap == uWrap && other.vWrap == vWrap; } }