com.badlogic.gdx.tests.MyFirstTriangle.java Source code

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/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.tests;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.Mesh;
import com.badlogic.gdx.graphics.VertexAttribute;
import com.badlogic.gdx.graphics.VertexAttributes.Usage;
import com.badlogic.gdx.tests.utils.GdxTest;

public class MyFirstTriangle extends GdxTest {
    private Mesh mesh;

    @Override
    public void create() {
        if (mesh == null) {
            mesh = new Mesh(true, 3, 3, new VertexAttribute(Usage.Position, 3, "a_position"));

            mesh.setVertices(new float[] { -0.5f, -0.5f, 0, 0.5f, -0.5f, 0, 0, 0.5f, 0 });
            mesh.setIndices(new short[] { 0, 1, 2 });
        }
    }

    @Override
    public void dispose() {
    }

    @Override
    public void pause() {
    }

    int renderCount = 0;

    @Override
    public void render() {
        renderCount++;
        Gdx.app.log("RenderCountTest", String.valueOf(renderCount));
        Gdx.gl10.glClear(GL10.GL_COLOR_BUFFER_BIT);
        mesh.render(GL10.GL_TRIANGLES, 0, 3);
        try {
            Thread.sleep(2000);
        } catch (InterruptedException e) {
            Gdx.app.log("RenderCountTest", e.toString());
        }
    }

    @Override
    public void resize(int width, int height) {
    }

    @Override
    public void resume() {
    }

    @Override
    public boolean needsGL20() {
        return false;
    }
}