com.badlogic.gdx.utils.Animator.java Source code

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Here is the source code for com.badlogic.gdx.utils.Animator.java

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package com.badlogic.gdx.utils;

import com.badlogic.gdx.graphics.g2d.TextureRegion;

/** A class make it easy to manage animation of sprite
 * @author Ngo Trong TRung */
public interface Animator {
    public void setFrameDuration(float frameDuration);

    public void start();

    public void start(float frameDuration);

    public void start(float frameDuration, int playMode);

    public void stop();

    public void pause();

    public void switchState();

    public void resetFrame();

    public void update(float delta);

    public boolean isRunning();

    public int getFrameNumber();

    public TextureRegion[] getFrames();
}