com.codefiddler.libgdx.tetris.WorldRenderer.java Source code

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Here is the source code for com.codefiddler.libgdx.tetris.WorldRenderer.java

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/*
Copyright [2014] [James Thomas Hayes]
    
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
    
http://www.apache.org/licenses/LICENSE-2.0
    
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/

package com.codefiddler.libgdx.tetris;

import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.FPSLogger;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.BitmapFont.TextBounds;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Disposable;
import com.codefiddler.libgdx.tetris.domain.Tetrimino;

public class WorldRenderer implements Disposable {
    private static final int FONT_HEIGHT = 150;

    public static final float VIEWPORT_WIDTH = 2000.0f;

    public static final float VIEWPORT_HEIGHT = 1600.0f;

    protected static final float BLOCK_WIDTH = 100;

    private OrthographicCamera camera;
    private WorldController controller;
    private ShapeRenderer shapeRenderer;
    private SpriteBatch spriteBatch;
    private BitmapFont font;

    private FPSLogger logger;

    public WorldRenderer(WorldController worldController) {
        this.controller = worldController;
        init();
    }

    private void init() {
        shapeRenderer = new ShapeRenderer();
        camera = new OrthographicCamera(VIEWPORT_WIDTH, VIEWPORT_HEIGHT);
        camera.position.set(VIEWPORT_WIDTH / 2, VIEWPORT_HEIGHT / 2, 0);
        camera.update();

        spriteBatch = new SpriteBatch();
        font = new BitmapFont();
        logger = new FPSLogger();

    }

    public void render() {
        camera.position.set((VIEWPORT_WIDTH / 2), VIEWPORT_HEIGHT / 2, 0);
        camera.zoom = 1.1f;
        shapeRenderer.setProjectionMatrix(camera.combined);
        spriteBatch.setProjectionMatrix(camera.combined);
        spriteBatch.setColor(Color.RED);
        camera.update();

        logger.log();
        renderBoarder();
        renderBoard();
        renderScore();

    }

    private void renderScore() {
        font.setScale(7, 7);
        font.setColor(Color.BLACK);
        spriteBatch.begin();
        //      spriteBatch.setProjectionMatrix(camera.combined);
        font.draw(spriteBatch, "SCORE", 1100, VIEWPORT_HEIGHT);
        font.draw(spriteBatch, "" + controller.getScore(), 1100, VIEWPORT_HEIGHT - FONT_HEIGHT);

        font.draw(spriteBatch, "LEVEL", 1100, VIEWPORT_HEIGHT - FONT_HEIGHT * 3);
        font.draw(spriteBatch, "" + controller.getLevel(), 1100, VIEWPORT_HEIGHT - FONT_HEIGHT * 4);

        Tetrimino nextShape = controller.getNextShape();
        nextShape.setPosition(new Vector2(11f, 16 - 10f));
        nextShape.forEachBlock(new RenderBlock() {
            public void renderBlock(float x, float y, Color color) {
                render(x, y, color);
            }
        });

        if (!controller.isGameRunning()) {
            font.setColor(Color.RED);

            font.setScale(12, 12);
            font.draw(spriteBatch, "GAME OVER", VIEWPORT_WIDTH / 4, (VIEWPORT_HEIGHT) / 2);

        }

        spriteBatch.end();

    }

    private void renderBoarder() {
        shapeRenderer.begin(ShapeType.Rectangle);
        shapeRenderer.setColor(Color.BLACK);
        shapeRenderer.rect(0, 0, BLOCK_WIDTH * Constants.BOARD_BLOCK_WIDTH,
                BLOCK_WIDTH * Constants.BOARD_BLOCK_HEIGHT);
        shapeRenderer.rect(BLOCK_WIDTH * Constants.BOARD_BLOCK_WIDTH, 0, BLOCK_WIDTH * Constants.BOARD_BLOCK_WIDTH,
                BLOCK_WIDTH * Constants.BOARD_BLOCK_HEIGHT);
        shapeRenderer.end();

    }

    private void renderBoard() {

        controller.forEachBlock(new RenderBlock() {
            public void renderBlock(float x, float y, Color color) {
                render(x, y, color);
            }
        });
    }

    @Override
    public void dispose() {
        shapeRenderer.dispose();
    }

    private void render(float x, float y, Color color) {

        shapeRenderer.begin(ShapeType.FilledRectangle);
        shapeRenderer.setColor(color);
        float xPos = x * BLOCK_WIDTH;
        float yPos = y * BLOCK_WIDTH;
        shapeRenderer.filledRect(xPos, yPos, BLOCK_WIDTH, BLOCK_WIDTH);
        //      System.out.println("x:" + xPos + " y:" + yPos);
        shapeRenderer.end();
        shapeRenderer.begin(ShapeType.Rectangle);
        shapeRenderer.setColor(Color.BLACK);
        shapeRenderer.rect(xPos, yPos, BLOCK_WIDTH, BLOCK_WIDTH);
        shapeRenderer.end();
    }

    public void resize(int width, int height) {
        camera.viewportWidth = (VIEWPORT_HEIGHT / height) * width;
        camera.update();
    }
}