Java tutorial
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package com.dongbat.invasion.buff.effects; import com.artemis.Entity; import com.badlogic.gdx.math.Vector2; import com.dongbat.invasion.buff.BuffEffect; import com.dongbat.invasion.util.PhysicsUtil; /** * * @author password */ public class Stun implements BuffEffect { @Override public void durationStart(Entity source, Entity target) { // do nothing } @Override public void update(Entity source, Entity target) { PhysicsUtil.setVelocity(target, Vector2.Zero); } @Override public void durationEnd(Entity source, Entity target) { // do nothing } }