Java tutorial
/* * Copyright 2016-present Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may * not use this file except in compliance with the License. You may obtain * a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ package com.facebook.buck.features.halide; import com.facebook.buck.core.build.buildable.context.BuildableContext; import com.facebook.buck.core.build.context.BuildContext; import com.facebook.buck.core.model.BuildTarget; import com.facebook.buck.core.model.impl.BuildTargetPaths; import com.facebook.buck.core.rulekey.AddToRuleKey; import com.facebook.buck.core.rules.BuildRuleParams; import com.facebook.buck.core.rules.impl.AbstractBuildRuleWithDeclaredAndExtraDeps; import com.facebook.buck.core.sourcepath.ExplicitBuildTargetSourcePath; import com.facebook.buck.core.sourcepath.SourcePath; import com.facebook.buck.core.toolchain.tool.Tool; import com.facebook.buck.io.BuildCellRelativePath; import com.facebook.buck.io.filesystem.ProjectFilesystem; import com.facebook.buck.step.Step; import com.facebook.buck.step.fs.MakeCleanDirectoryStep; import com.google.common.collect.ImmutableList; import java.nio.file.Path; import java.util.Optional; public class HalideCompile extends AbstractBuildRuleWithDeclaredAndExtraDeps { @AddToRuleKey private final Tool halideCompiler; @AddToRuleKey private final String targetPlatform; @AddToRuleKey private final Optional<ImmutableList<String>> compilerInvocationFlags; @AddToRuleKey private final Optional<String> functionNameOverride; public HalideCompile(BuildTarget buildTarget, ProjectFilesystem projectFilesystem, BuildRuleParams params, Tool halideCompiler, String targetPlatform, Optional<ImmutableList<String>> compilerInvocationFlags, Optional<String> functionNameOverride) { super(buildTarget, projectFilesystem, params); this.halideCompiler = halideCompiler; this.targetPlatform = targetPlatform; this.compilerInvocationFlags = compilerInvocationFlags; this.functionNameOverride = functionNameOverride; } @Override public ImmutableList<Step> getBuildSteps(BuildContext context, BuildableContext buildableContext) { Path outputDir = context.getSourcePathResolver().getRelativePath(getSourcePathToOutput()); buildableContext .recordArtifact(objectOutputPath(getBuildTarget(), getProjectFilesystem(), functionNameOverride)); buildableContext .recordArtifact(headerOutputPath(getBuildTarget(), getProjectFilesystem(), functionNameOverride)); ImmutableList.Builder<Step> commands = ImmutableList.builder(); ProjectFilesystem projectFilesystem = getProjectFilesystem(); commands.addAll(MakeCleanDirectoryStep.of(BuildCellRelativePath .fromCellRelativePath(context.getBuildCellRootPath(), getProjectFilesystem(), outputDir))); commands.add(new HalideCompilerStep(projectFilesystem.getRootPath(), halideCompiler.getEnvironment(context.getSourcePathResolver()), halideCompiler.getCommandPrefix(context.getSourcePathResolver()), outputDir, fileOutputName(getBuildTarget(), functionNameOverride), targetPlatform, compilerInvocationFlags)); return commands.build(); } @Override public SourcePath getSourcePathToOutput() { return ExplicitBuildTargetSourcePath.of(getBuildTarget(), pathToOutput(getBuildTarget(), getProjectFilesystem())); } private static Path pathToOutput(BuildTarget buildTarget, ProjectFilesystem filesystem) { return BuildTargetPaths.getGenPath(filesystem, buildTarget, "%s"); } public static Path objectOutputPath(BuildTarget buildTarget, ProjectFilesystem filesystem, Optional<String> functionNameOverride) { String functionName = fileOutputName(buildTarget, functionNameOverride); return pathToOutput(buildTarget, filesystem).resolve(functionName + ".o"); } public static Path headerOutputPath(BuildTarget buildTarget, ProjectFilesystem filesystem, Optional<String> functionNameOverride) { String functionName = fileOutputName(buildTarget, functionNameOverride); return pathToOutput(buildTarget, filesystem).resolve(functionName + ".h"); } public static String fileOutputName(BuildTarget buildTarget, Optional<String> functionNameOverride) { return functionNameOverride.orElse(buildTarget.getShortName()); } }