Java tutorial
/* * Copyright (c) 2014, Miguel Angel Astor Romero * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Read the LICENSE file for more details. */ package com.gamejolt.mikykr5.ceidecpong.android; import android.os.Bundle; import com.badlogic.gdx.backends.android.AndroidApplication; import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; import com.gamejolt.mikykr5.ceidecpong.GameCore; public class AndroidLauncher extends AndroidApplication { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); AndroidApplicationConfiguration config = new AndroidApplicationConfiguration(); initialize(new GameCore(), config); } }