Java tutorial
/****************************************************************************** * Copyright (C) 2015 Yevgeny Krasik * * * * Licensed under the Apache License, Version 2.0 (the "License"); * * you may not use this file except in compliance with the License. * * You may obtain a copy of the License at * * * * http://www.apache.org/licenses/LICENSE-2.0 * * * * Unless required by applicable law or agreed to in writing, software * * distributed under the License is distributed on an "AS IS" BASIS, * * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * * See the License for the specific language governing permissions and * * limitations under the License. * ******************************************************************************/ package com.github.ykrasik.jaci.cli.libgdx.output; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.scenes.scene2d.ui.Label; import com.github.ykrasik.jaci.cli.output.CliOutput; /** * A LibGdx implementation of a {@link CliOutput}. * Redirects {@link #println(String)} and {@link #errorPrintln(String)} to a {@link LibGdxCliOutputBuffer}, * and {@link #setWorkingDirectory(String)} to a {@link Label}. * * @author Yevgeny Krasik */ public class LibGdxCliOutput implements CliOutput { private final LibGdxCliOutputBuffer buffer; private final Label workingDirectory; public LibGdxCliOutput(LibGdxCliOutputBuffer buffer, Label workingDirectory) { this.buffer = buffer; this.workingDirectory = workingDirectory; } @Override public void begin() { // Nothing to do here. } @Override public void end() { // Nothing to do here. } @Override public void println(String text) { buffer.println(text, Color.WHITE); } @Override public void errorPrintln(String text) { buffer.println(text, Color.SALMON); } @Override public void setWorkingDirectory(String workingDirectory) { this.workingDirectory.setText(workingDirectory); } }