com.google.common.math.LinearTransformation.java Source code

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/*
 * Copyright (C) 2012 The Guava Authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License
 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
 * or implied. See the License for the specific language governing permissions and limitations under
 * the License.
 */

package com.google.common.math;

import static com.google.common.base.Preconditions.checkArgument;
import static com.google.common.math.DoubleUtils.isFinite;
import static java.lang.Double.NaN;

import com.google.common.annotations.Beta;
import com.google.common.annotations.GwtIncompatible;

/**
 * The representation of a linear transformation between real numbers {@code x} and {@code y}.
 * Graphically, this is the specification of a straight line on a plane. The transformation can be
 * expressed as {@code y = m * x + c} for finite {@code m} and {@code c}, unless it is a vertical
 * transformation in which case {@code x} has a constant value for all {@code y}. In the
 * non-vertical case, {@code m} is the slope of the transformation (and a horizontal transformation
 * has zero slope).
 *
 * @author Pete Gillin
 * @since 20.0
 */
@Beta
@GwtIncompatible
public abstract class LinearTransformation {

    /**
     * Start building an instance which maps {@code x = x1} to {@code y = y1}. Both arguments must be
     * finite. Call either {@link LinearTransformationBuilder#and} or
     * {@link LinearTransformationBuilder#withSlope} on the returned object to finish building the
     * instance.
     */
    public static LinearTransformationBuilder mapping(double x1, double y1) {
        checkArgument(isFinite(x1) && isFinite(y1));
        return new LinearTransformationBuilder(x1, y1);
    }

    /**
     * This is an intermediate stage in the construction process. It is returned by
     * {@link LinearTransformation#mapping}. You almost certainly don't want to keep instances around,
     * but instead use method chaining. This represents a single point mapping, i.e. a mapping between
     * one {@code x} and {@code y} value pair.
     */
    public static final class LinearTransformationBuilder {

        private final double x1;
        private final double y1;

        private LinearTransformationBuilder(double x1, double y1) {
            this.x1 = x1;
            this.y1 = y1;
        }

        /**
         * Finish building an instance which also maps {@code x = x2} to {@code y = y2}. These values
         * must not both be identical to the values given in the first mapping. If only the {@code x}
         * values are identical, the transformation is vertical. If only the {@code y} values are
         * identical, the transformation is horizontal (i.e. the slope is zero).
         */
        public LinearTransformation and(double x2, double y2) {
            checkArgument(isFinite(x2) && isFinite(y2));
            if (x2 == x1) {
                checkArgument(y2 != y1);
                return new VerticalLinearTransformation(x1);
            } else {
                return withSlope((y2 - y1) / (x2 - x1));
            }
        }

        /**
         * Finish building an instance with the given slope, i.e. the rate of change of {@code y} with
         * respect to {@code x}. The slope must not be {@code NaN}. It may be infinite, in which case
         * the transformation is vertical. (If it is zero, the transformation is horizontal.)
         */
        public LinearTransformation withSlope(double slope) {
            checkArgument(!Double.isNaN(slope));
            if (isFinite(slope)) {
                double yIntercept = y1 - x1 * slope;
                return new RegularLinearTransformation(slope, yIntercept);
            } else {
                return new VerticalLinearTransformation(x1);
            }
        }
    }

    /**
     * Builds an instance representing a vertical transformation with a constant value of {@code x}.
     * (The inverse of this will be a horizontal transformation.)
     */
    public static LinearTransformation vertical(double x) {
        checkArgument(isFinite(x));
        return new VerticalLinearTransformation(x);
    }

    /**
     * Builds an instance representing a horizontal transformation with a constant value of {@code y}.
     * (The inverse of this will be a vertical transformation.)
     */
    public static LinearTransformation horizontal(double y) {
        checkArgument(isFinite(y));
        double slope = 0.0;
        return new RegularLinearTransformation(slope, y);
    }

    /**
     * Builds an instance for datasets which contains {@link Double#NaN}. The {@link #isHorizontal}
     * and {@link #isVertical} methods return {@code false} and the {@link #slope}, and
     * {@link #transform} methods all return {@link Double#NaN}. The {@link #inverse} method returns
     * the same instance.
     */
    public static LinearTransformation forNaN() {
        return NaNLinearTransformation.INSTANCE;
    }

    /**
     * Returns whether this is a vertical transformation.
     */
    public abstract boolean isVertical();

    /**
     * Returns whether this is a horizontal transformation.
     */
    public abstract boolean isHorizontal();

    /**
     * Returns the slope of the transformation, i.e. the rate of change of {@code y} with respect to
     * {@code x}. This must not be called on a vertical transformation (i.e. when
     * {@link #isVertical()} is true).
     */
    public abstract double slope();

    /**
     * Returns the {@code y} corresponding to the given {@code x}. This must not be called on a
     * vertical transformation (i.e. when {@link #isVertical()} is true).
     */
    public abstract double transform(double x);

    /**
     * Returns the inverse linear transformation. The inverse of a horizontal transformation is a
     * vertical transformation, and vice versa. The inverse of the {@link #forNaN} transformation is
     * itself. In all other cases, the inverse is a transformation such that applying both the
     * original transformation and its inverse to a value gives you the original value give-or-take
     * numerical errors. Calling this method multiple times on the same instance will always return
     * the same instance. Calling this method on the result of calling this method on an instance will
     * always return that original instance.
     */
    public abstract LinearTransformation inverse();

    private static final class RegularLinearTransformation extends LinearTransformation {

        final double slope;
        final double yIntercept;

        LinearTransformation inverse;

        RegularLinearTransformation(double slope, double yIntercept) {
            this.slope = slope;
            this.yIntercept = yIntercept;
            this.inverse = null; // to be lazily initialized
        }

        RegularLinearTransformation(double slope, double yIntercept, LinearTransformation inverse) {
            this.slope = slope;
            this.yIntercept = yIntercept;
            this.inverse = inverse;
        }

        @Override
        public boolean isVertical() {
            return false;
        }

        @Override
        public boolean isHorizontal() {
            return (slope == 0.0);
        }

        @Override
        public double slope() {
            return slope;
        }

        @Override
        public double transform(double x) {
            return x * slope + yIntercept;
        }

        @Override
        public LinearTransformation inverse() {
            LinearTransformation result = inverse;
            return (result == null) ? inverse = createInverse() : result;
        }

        @Override
        public String toString() {
            return String.format("y = %g * x + %g", slope, yIntercept);
        }

        private LinearTransformation createInverse() {
            if (slope != 0.0) {
                return new RegularLinearTransformation(1.0 / slope, -1.0 * yIntercept / slope, this);
            } else {
                return new VerticalLinearTransformation(yIntercept, this);
            }
        }
    }

    private static final class VerticalLinearTransformation extends LinearTransformation {

        final double x;

        LinearTransformation inverse;

        VerticalLinearTransformation(double x) {
            this.x = x;
            this.inverse = null; // to be lazily initialized
        }

        VerticalLinearTransformation(double x, LinearTransformation inverse) {
            this.x = x;
            this.inverse = inverse;
        }

        @Override
        public boolean isVertical() {
            return true;
        }

        @Override
        public boolean isHorizontal() {
            return false;
        }

        @Override
        public double slope() {
            throw new IllegalStateException();
        }

        @Override
        public double transform(double x) {
            throw new IllegalStateException();
        }

        @Override
        public LinearTransformation inverse() {
            LinearTransformation result = inverse;
            return (result == null) ? inverse = createInverse() : result;
        }

        @Override
        public String toString() {
            return String.format("x = %g", x);
        }

        private LinearTransformation createInverse() {
            return new RegularLinearTransformation(0.0, x, this);
        }
    }

    private static final class NaNLinearTransformation extends LinearTransformation {

        static final NaNLinearTransformation INSTANCE = new NaNLinearTransformation();

        @Override
        public boolean isVertical() {
            return false;
        }

        @Override
        public boolean isHorizontal() {
            return false;
        }

        @Override
        public double slope() {
            return NaN;
        }

        @Override
        public double transform(double x) {
            return NaN;
        }

        @Override
        public LinearTransformation inverse() {
            return this;
        }

        @Override
        public String toString() {
            return String.format("NaN");
        }
    }
}