Java tutorial
/* * Copyright (C) 2017 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.gapid.glviewer.gl; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL15; /** * An OpenGL GL_ELEMENT_ARRAY_BUFFER buffer. */ public class IndexBuffer extends GlObject { final int handle; final int count; final int type; IndexBuffer(Renderer owner, int[] data) { super(owner); this.handle = GL15.glGenBuffers(); this.count = data.length; this.type = GL11.GL_UNSIGNED_INT; owner.register(this); bind(); GL15.glBufferData(GL15.GL_ELEMENT_ARRAY_BUFFER, data, GL15.GL_STATIC_DRAW); } void bind() { GL15.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, handle); } @Override protected void release() { GL15.glDeleteBuffers(handle); } }