com.luongbui.gdx.libpd.pianotest.MainActivity.java Source code

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/*******************************************************************************
 * Copyright 2014 Manh Luong   Bui
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.luongbui.gdx.libpd.pianotest;

import org.puredata.android.io.AudioParameters;
import org.puredata.core.PdListener;

import android.os.Bundle;
import android.util.Log;

import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
import com.luong.gdx.libpd.GdxPD;
import com.luong.gdx.libpd.android.GdxPDAndroid;

public class MainActivity extends AndroidApplication implements PdListener {

    private GdxPD audio;

    private PianoTest game;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        audio = new GdxPDAndroid(this, AudioParameters.suggestSampleRate(), 0, 2, 8, true);
        ((GdxPDAndroid) audio).addAndroidListener("light", this);
        ((GdxPDAndroid) audio).addAndroidListener("dark", this);
        game = new PianoTest(audio);

        AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();

        initialize(game, cfg);
    }

    @Override
    protected void onResume() {
        super.onResume();
        audio.startAudio();
    }

    @Override
    protected void onPause() {
        super.onPause();
        audio.stopAudio();
    }

    @Override
    public void onDestroy() {
        super.onDestroy();
        audio.dispose();
    }

    @Override
    public void receiveBang(String source) {
        //Log.d("receiveBang", source);
        game.switchTheme();
    }

    @Override
    public void receiveFloat(String arg0, float arg1) {

    }

    @Override
    public void receiveList(String arg0, Object... arg1) {

    }

    @Override
    public void receiveMessage(String arg0, String arg1, Object... arg2) {

    }

    @Override
    public void receiveSymbol(String arg0, String arg1) {

    }
}