Java tutorial
/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q <http://www.sk89q.com> * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.sk89q.worldedit.history.changeset; import com.google.common.collect.Lists; import com.sk89q.worldedit.history.change.Change; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import static com.google.common.base.Preconditions.checkNotNull; /** * Stores all {@link Change}s in an {@link ArrayList}. */ public class ArrayListHistory implements ChangeSet { private final List<Change> changes = new ArrayList<Change>(); @Override public void add(Change change) { checkNotNull(change); changes.add(change); } @Override public Iterator<Change> backwardIterator() { return Lists.reverse(changes).iterator(); } @Override public Iterator<Change> forwardIterator() { return changes.iterator(); } @Override public int size() { return changes.size(); } }