Java tutorial
/** * * Copyright 2015 Martijn Brekhof * * This file is part of Catch Da Stars. * * Catch Da Stars is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Catch Da Stars is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Catch Da Stars. If not, see <http://www.gnu.org/licenses/>. * */ package com.strategames.engine.math; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.math.Vector; import com.badlogic.gdx.utils.Json; import com.badlogic.gdx.utils.JsonValue; /** * Required to fix issue with saving Vector2 in json format where x = 0. For some reason when * x = 0 only the y value gets saved. * Created by martijn on 8-5-15. */ public class Vector2 extends com.badlogic.gdx.math.Vector2 implements Json.Serializable { public Vector2() { } public Vector2(int x, int y) { super(x, y); } @Override public void read(Json json, JsonValue jsonData) { for (JsonValue entry = jsonData.child; entry != null; entry = entry.next) { for (JsonValue element = entry.child; element != null; element = element.next) { String name = element.name; if (name.contentEquals("x")) { float value = element.asFloat(); super.x = value; } else if (name.contentEquals("y")) { float value = element.asFloat(); super.y = value; } } } } @Override public void write(Json json) { json.writeObjectStart(this.getClass().getCanonicalName()); json.writeValue("x", super.x); json.writeValue("y", super.y); json.writeObjectEnd(); } }