Java tutorial
/* * The MIT License (MIT) * * Copyright (c) 2015-2016 saybur * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package com.tarvon.fractala.util; import com.google.common.base.Preconditions; import com.google.common.collect.ImmutableList; /** * Utility class for projection convenience methods. * <p> * Projections handle producing 2D maps of 3D spherical data from the noise * classes. This library of static helpers implements several commonly-used * algorithms common to most projections. * * @author saybur * */ public class ProjectionUtils { /** * Stored constant for 2 * PI */ private static final double PI_2 = 2 * Math.PI; /** * Calculates the angle per pixel of a returned data set. * <p> * The width of an image is an arbitrary number, but by the definition of * the projections they will create 2D data of a 3D sphere as an * equirectangular projection. This method calculates the angle per pixel * that is needed elsewhere to determine where image data should be drawn. * <p> * This value can be used for both height and width, since height is defined * as 1/2 width. * * @param width * the width of the image that will be created. * @return the angle measurement described (in radians). */ public static double calculateAnglePerPixel(int width) { Preconditions.checkArgument(width > 0, "Width must be greater than zero"); return PI_2 / width; } /** * Creates a cosine lookup table for use in equirectangular projections. * <p> * The returned array will be the same length as the provided width, and * will have the cosine value of each pixel at each location within the * array. * * @param width * the width of the image that will be created. * @return the table of cosine values for each width. * @see #createSineTable(int) */ public static ImmutableList<Double> createCosineTable(int width) { double factor = calculateAnglePerPixel(width); ImmutableList.Builder<Double> cos = ImmutableList.builder(); for (int i = 0; i < width; i++) { cos.add(Math.cos(i * factor)); } return cos.build(); } /** * Creates a sine lookup table for use in equirectangular projections. * <p> * The returned array will be the same length as the provided width, and * will have the sine value of each pixel at each location within the array. * * @param width * the width of the image that will be created. * @return the table of sine values for each width. * @see #createCosineTable(int) */ public static ImmutableList<Double> createSineTable(int width) { double factor = calculateAnglePerPixel(width); ImmutableList.Builder<Double> sin = ImmutableList.builder(); for (int i = 0; i < width; i++) { sin.add(Math.sin(i * factor)); } return sin.build(); } }