Java tutorial
/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package enibdevlab.dwarves.controllers.actions.animations; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.scenes.scene2d.actions.TemporalAction; /** Sets the actor's color (or a specified color), from the current to the new color. Note this action transitions from the color * at the time the action starts to the specified color. * @author Nathan Sweet */ public class BetterColorAction extends TemporalAction { private float startR, startG, startB, startA; private Color end = new Color(); public BetterColorAction(Color endColor, float duration) { super(duration); end = endColor; } protected void begin() { Color color = actor.getColor(); startR = color.r; startG = color.g; startB = color.b; startA = color.a; } protected void update(float percent) { float r = startR + (end.r - startR) * percent; float g = startG + (end.g - startG) * percent; float b = startB + (end.b - startB) * percent; float a = startA + (end.a - startA) * percent; Color color = actor.getColor(); color.set(r, g, b, a); } public void reset() { super.reset(); } public Color getEndColor() { return end; } /** Sets the color to transition to. Required. */ public void setEndColor(Color color) { end.set(color); } }