javax.media.j3d.TransformGroup.java Source code

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/*
 * Copyright 1996-2008 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Sun designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Sun in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

package javax.media.j3d;

/**
 * Group node that contains a transform. The TransformGroup node
 * specifies a single spatial transformation, via a Transform3D
 * object, that can position, orient, and scale all of its children.
 * <P>
 * The specified transformation must be affine. Further, if the
 * TransformGroup node is used as an ancestor of a ViewPlatform node
 * in the scene graph, the transformation must be congruent-only
 * rotations, translations, and uniform scales are allowed in
 * a direct path from a Locale to a ViewPlatform node.
 * <P>
 * Note: Even though arbitrary affine transformations are
 * allowed, better performance will result if all matrices
 * within a branch graph are congruent, containing only rotations
 * translation, and uniform scale.
 * <P>
 * The effects of transformations in the scene graph are cumulative.
 * The concatenation of the transformations of each TransformGroup in
 * a direct path from the Locale to a Leaf node defines a composite
 * model transformation (CMT) that takes points in that Leaf node's
 * local coordinates and transforms them into Virtual World (Vworld)
 * coordinates. This composite transformation is used to
 * transform points, normals, and distances into Vworld coordinates.
 * Points are transformed by the CMT. Normals are transformed by the
 * inverse-transpose of the CMT. Distances are transformed by the scale
 * of the CMT. In the case of a transformation containing a nonuniform
 * scale or shear, the maximum scale value in
 * any direction is used. This ensures, for example, that a transformed
 * bounding sphere, which is specified as a point and a radius,
 * continues to enclose all objects that are also transformed using
 * a nonuniform scale.
 * <P>
 */

public class TransformGroup extends Group {
    /**
     * Specifies that the node allows access to
     * its object's transform information.
     */
    public static final int ALLOW_TRANSFORM_READ = CapabilityBits.TRANSFORM_GROUP_ALLOW_TRANSFORM_READ;

    /**
     * Specifies that the node allows writing
     * its object's transform information.
     */
    public static final int ALLOW_TRANSFORM_WRITE = CapabilityBits.TRANSFORM_GROUP_ALLOW_TRANSFORM_WRITE;

    // Array for setting default read capabilities
    private static final int[] readCapabilities = { ALLOW_TRANSFORM_READ };

    /**
     * Constructs and initializes a TransformGroup using an
     * identity transform.
     */
    public TransformGroup() {
        // set default read capabilities
        setDefaultReadCapabilities(readCapabilities);
    }

    /**
     * Constructs and initializes a TransformGroup from
     * the Transform passed.
     * @param t1 the transform3D object
     * @exception BadTransformException if the transform is not affine.
     */
    public TransformGroup(Transform3D t1) {
        if (!t1.isAffine()) {
            throw new BadTransformException(J3dI18N.getString("TransformGroup0"));
        }

        // set default read capabilities
        setDefaultReadCapabilities(readCapabilities);

        ((TransformGroupRetained) this.retained).setTransform(t1);
    }

    /**
     * Creates the retained mode TransformGroupRetained object that this
     * TransformGroup object will point to.
     */
    @Override
    void createRetained() {
        this.retained = new TransformGroupRetained();
        this.retained.setSource(this);
    }

    /**
     * Sets the transform component of this TransformGroup to the value of
     * the passed transform.
     * @param t1 the transform to be copied
     * @exception CapabilityNotSetException if appropriate capability is
     * not set and this object is part of live or compiled scene graph
     * @exception BadTransformException if the transform is not affine.
     */
    public void setTransform(Transform3D t1) {
        if (isLiveOrCompiled())
            if (!this.getCapability(ALLOW_TRANSFORM_WRITE))
                throw new CapabilityNotSetException(J3dI18N.getString("TransformGroup1"));

        if (!t1.isAffine()) {
            throw new BadTransformException(J3dI18N.getString("TransformGroup0"));
        }

        ((TransformGroupRetained) this.retained).setTransform(t1);
    }

    /**
     * Copies the transform component of this TransformGroup into
     * the passed transform object.
     * @param t1 the transform object to be copied into
       * @exception CapabilityNotSetException if appropriate capability is
       * not set and this object is part of live or compiled scene graph
     */
    public void getTransform(Transform3D t1) {
        if (isLiveOrCompiled())
            if (!this.getCapability(ALLOW_TRANSFORM_READ))
                throw new CapabilityNotSetException(J3dI18N.getString("TransformGroup2"));

        ((TransformGroupRetained) this.retained).getTransform(t1);
    }

    /**
     * Creates a new instance of the node.  This routine is called
     * by <code>cloneTree</code> to duplicate the current node.
     * @param forceDuplicate when set to <code>true</code>, causes the
     *  <code>duplicateOnCloneTree</code> flag to be ignored.  When
     *  <code>false</code>, the value of each node's
     *  <code>duplicateOnCloneTree</code> variable determines whether
     *  NodeComponent data is duplicated or copied.
     *
     * @see Node#cloneTree
     * @see Node#cloneNode
     * @see Node#duplicateNode
     * @see NodeComponent#setDuplicateOnCloneTree
     */
    @Override
    public Node cloneNode(boolean forceDuplicate) {
        TransformGroup tg = new TransformGroup();
        tg.duplicateNode(this, forceDuplicate);
        return tg;
    }

    /**
     * Copies all TransformGroup information from
     * <code>originalNode</code> into
     * the current node.  This method is called from the
     * <code>cloneNode</code> method which is, in turn, called by the
     * <code>cloneTree</code> method.<P>
     *
     * @param originalNode the original node to duplicate.
     * @param forceDuplicate when set to <code>true</code>, causes the
     *  <code>duplicateOnCloneTree</code> flag to be ignored.  When
     *  <code>false</code>, the value of each node's
     *  <code>duplicateOnCloneTree</code> variable determines whether
     *  NodeComponent data is duplicated or copied.
     *
     * @exception RestrictedAccessException if this object is part of a live
     *  or compiled scenegraph.
     *
     * @see Node#duplicateNode
     * @see Node#cloneTree
     * @see NodeComponent#setDuplicateOnCloneTree
     */
    @Override
    void duplicateAttributes(Node originalNode, boolean forceDuplicate) {
        super.duplicateAttributes(originalNode, forceDuplicate);

        Transform3D t = new Transform3D();
        ((TransformGroupRetained) originalNode.retained).getTransform(t);
        ((TransformGroupRetained) retained).setTransform(t);
    }
}