jsettlers.main.android.mainmenu.ui.activities.MainActivity.java Source code

Java tutorial

Introduction

Here is the source code for jsettlers.main.android.mainmenu.ui.activities.MainActivity.java

Source

/*
 * Copyright (c) 2017
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

package jsettlers.main.android.mainmenu.ui.activities;

import org.androidannotations.annotations.EActivity;
import org.androidannotations.annotations.OptionsItem;

import jsettlers.common.menu.IMapDefinition;
import jsettlers.main.android.R;
import jsettlers.main.android.gameplay.ui.activities.GameActivity_;
import jsettlers.main.android.mainmenu.navigation.Actions;
import jsettlers.main.android.mainmenu.navigation.MainMenuNavigator;
import jsettlers.main.android.mainmenu.ui.fragments.MainMenuFragment;
import jsettlers.main.android.mainmenu.ui.fragments.picker.JoinMultiPlayerPickerFragment;
import jsettlers.main.android.mainmenu.ui.fragments.picker.LoadSinglePlayerPickerFragment;
import jsettlers.main.android.mainmenu.ui.fragments.picker.NewMultiPlayerPickerFragment;
import jsettlers.main.android.mainmenu.ui.fragments.picker.NewSinglePlayerPickerFragment;
import jsettlers.main.android.mainmenu.ui.fragments.setup.JoinMultiPlayerSetupFragment;
import jsettlers.main.android.mainmenu.ui.fragments.setup.NewMultiPlayerSetupFragment;
import jsettlers.main.android.mainmenu.ui.fragments.setup.NewSinglePlayerSetupFragment;

import android.os.Bundle;
import android.support.annotation.Nullable;
import android.support.v4.app.FragmentManager;
import android.support.v7.app.AppCompatActivity;

@EActivity(R.layout.activity_main)
public class MainActivity extends AppCompatActivity implements MainMenuNavigator {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        getSupportFragmentManager().addOnBackStackChangedListener(this::setUpButton);

        if (savedInstanceState != null)
            return;

        getSupportFragmentManager().beginTransaction().add(R.id.frame_layout, MainMenuFragment.create()).commit();
    }

    @Override
    protected void onPostCreate(@Nullable Bundle savedInstanceState) {
        super.onPostCreate(savedInstanceState);
        setUpButton();
    }

    @OptionsItem(android.R.id.home)
    void homeSelected() {
        getSupportFragmentManager().popBackStack();
    }

    /**
     * MainMenu Navigation
     */
    @Override
    public void showNewSinglePlayerPicker() {
        getSupportFragmentManager().beginTransaction()
                .replace(R.id.frame_layout, NewSinglePlayerPickerFragment.newInstance()).addToBackStack(null)
                .commit();
    }

    @Override
    public void showLoadSinglePlayerPicker() {
        getSupportFragmentManager().beginTransaction()
                .replace(R.id.frame_layout, LoadSinglePlayerPickerFragment.newInstance()).addToBackStack(null)
                .commit();
    }

    @Override
    public void showNewSinglePlayerSetup(IMapDefinition mapDefinition) {
        getSupportFragmentManager().beginTransaction()
                .replace(R.id.frame_layout, NewSinglePlayerSetupFragment.create(mapDefinition)).addToBackStack(null)
                .commit();
    }

    @Override
    public void showNewMultiPlayerPicker() {
        getSupportFragmentManager().beginTransaction()
                .replace(R.id.frame_layout, NewMultiPlayerPickerFragment.newInstance()).addToBackStack(null)
                .commit();
    }

    @Override
    public void showJoinMultiPlayerPicker() {
        getSupportFragmentManager().beginTransaction()
                .replace(R.id.frame_layout, JoinMultiPlayerPickerFragment.create()).addToBackStack(null).commit();
    }

    @Override
    public void showJoinMultiPlayerSetup(IMapDefinition mapDefinition) {
        getSupportFragmentManager().beginTransaction()
                .replace(R.id.frame_layout, JoinMultiPlayerSetupFragment.create(mapDefinition)).addToBackStack(null)
                .commit();
    }

    @Override
    public void showNewMultiPlayerSetup(IMapDefinition mapDefinition) {
        getSupportFragmentManager().beginTransaction()
                .replace(R.id.frame_layout, NewMultiPlayerSetupFragment.create(mapDefinition)).addToBackStack(null)
                .commit();
    }

    @Override
    public void resumeGame() {
        GameActivity_.intent(this).action(Actions.ACTION_RESUME_GAME).start();
        finish();
    }

    @Override
    public void showGame() {
        GameActivity_.intent(this).start();
        finish();
    }

    @Override
    public void popToMenuRoot() {
        getSupportFragmentManager().popBackStack(null, FragmentManager.POP_BACK_STACK_INCLUSIVE);
    }

    private void setUpButton() {
        boolean isAtRootOfBackStack = getSupportFragmentManager().getBackStackEntryCount() == 0;
        getSupportActionBar().setDisplayHomeAsUpEnabled(!isAtRootOfBackStack);
    }
}