Java tutorial
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package lineage2.gameserver.handler.admincommands.impl; import lineage2.gameserver.cache.Msg; import lineage2.gameserver.handler.admincommands.IAdminCommandHandler; import lineage2.gameserver.model.GameObject; import lineage2.gameserver.model.GameObjectsStorage; import lineage2.gameserver.model.Player; import lineage2.gameserver.model.Spawner; import lineage2.gameserver.model.instances.NpcInstance; import lineage2.gameserver.tables.CustomSpawnTable; import org.apache.commons.lang3.math.NumberUtils; /** * @author Mobius * @version $Revision: 1.0 $ */ public class AdminDelete implements IAdminCommandHandler { /** * @author Mobius */ private static enum Commands { /** * Field admin_delete. */ admin_delete } /** * Method useAdminCommand. * @param comm Enum<?> * @param wordList String[] * @param fullString String * @param activeChar Player * @return boolean * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#useAdminCommand(Enum<?>, String[], String, Player) */ @Override public boolean useAdminCommand(Enum<?> comm, String[] wordList, String fullString, Player activeChar) { Commands command = (Commands) comm; if (!activeChar.getPlayerAccess().CanEditNPC) { return false; } switch (command) { case admin_delete: GameObject obj = wordList.length == 1 ? activeChar.getTarget() : GameObjectsStorage.getNpc(NumberUtils.toInt(wordList[1])); if ((obj != null) && obj.isNpc()) { NpcInstance target = (NpcInstance) obj; target.deleteMe(); Spawner spawn = target.getSpawn(); if (spawn != null) { spawn.stopRespawn(); } CustomSpawnTable.getInstance().deleteSpawn(target); } else { activeChar.sendPacket(Msg.INVALID_TARGET); } break; } return true; } /** * Method getAdminCommandEnum. * @return Enum[] * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#getAdminCommandEnum() */ @Override public Enum<?>[] getAdminCommandEnum() { return Commands.values(); } }