Java tutorial
/** * Copyright (c) 2010 Martin Geisse * * This file is distributed under the terms of the MIT license. */ package name.martingeisse.wicket.component.sprite; import org.apache.wicket.Application; import org.apache.wicket.MetaDataKey; /** * Glue code between the CSS sprite code and the Wicket application. */ public final class ApplicationSpriteSupport { /** * The metadata key for this object. */ public static final MetaDataKey<ApplicationSpriteSupport> KEY = new MetaDataKey<ApplicationSpriteSupport>() { }; /** * Initializes sprite support for the specified application. * @param application the Wicket application */ public static void initialize(Application application) { application.setMetaData(KEY, new ApplicationSpriteSupport()); } /** * Returns the sprite support object for the application of the calling thread, * or null if none is associated with that application. * * @return the sprite support object */ public static ApplicationSpriteSupport get() { return get(Application.get()); } /** * Returns the sprite support object for the specified application, or null if none * is associated with the application. * * @param application the Wicket application * @return the sprite support object */ public static ApplicationSpriteSupport get(Application application) { return application.getMetaData(KEY); } /** * the spriteRegistry */ private final SpriteRegistry spriteRegistry; /** * Prevent instantiation. */ private ApplicationSpriteSupport() { this.spriteRegistry = new SpriteRegistry(); } /** * Getter method for the spriteRegistry. * @return the spriteRegistry */ public SpriteRegistry getSpriteRegistry() { return spriteRegistry; } }