net.minecraftforge.client.MinecraftForgeClient.java Source code

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Here is the source code for net.minecraftforge.client.MinecraftForgeClient.java

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/*
 * Minecraft Forge
 * Copyright (c) 2016-2019.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation version 2.1
 * of the License.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

package net.minecraftforge.client;

import java.io.IOException;
import java.lang.ref.WeakReference;
import java.util.BitSet;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Locale;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
import java.util.function.Supplier;

import javax.annotation.Nonnull;

import net.minecraft.client.renderer.RenderType;
import org.apache.commons.lang3.tuple.Pair;

import com.google.common.cache.Cache;
import com.google.common.cache.CacheBuilder;
import com.google.common.cache.CacheLoader;
import com.google.common.cache.LoadingCache;

import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.ChunkRenderCache;
import net.minecraft.client.renderer.texture.NativeImage;
import net.minecraft.resources.IResource;
import net.minecraft.resources.IResourceManager;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;

public class MinecraftForgeClient {
    public static RenderType getRenderLayer() {
        return ForgeHooksClient.renderLayer.get();
    }

    /**
     * returns the Locale set by the player in Minecraft.
     * Useful for creating string and number formatters.
     */
    public static Locale getLocale() {
        return Minecraft.getInstance().getLanguageManager().getCurrentLanguage().getJavaLocale();
    }

    private static BitSet stencilBits = new BitSet(8);
    static {
        stencilBits.set(0, 8);
    }

    /**
     * Reserve a stencil bit for use in rendering
     *
     * Note: you must check the Framebuffer you are working with to
     * determine if stencil bits are enabled on it before use.
     *
     * @return A bit or -1 if no further stencil bits are available
     */
    public static int reserveStencilBit() {
        int bit = stencilBits.nextSetBit(0);
        if (bit >= 0) {
            stencilBits.clear(bit);
        }
        return bit;
    }

    /**
     * Release the stencil bit for other use
     *
     * @param bit The bit from {@link #reserveStencilBit()}
     */
    public static void releaseStencilBit(int bit) {
        if (bit >= 0 && bit < stencilBits.length()) {
            stencilBits.set(bit);
        }
    }

    private static final LoadingCache<Pair<World, BlockPos>, ChunkRenderCache> regionCache = CacheBuilder
            .newBuilder().maximumSize(500).concurrencyLevel(5).expireAfterAccess(1, TimeUnit.SECONDS)
            .build(new CacheLoader<Pair<World, BlockPos>, ChunkRenderCache>() {
                @Override
                public ChunkRenderCache load(Pair<World, BlockPos> key) {
                    return ChunkRenderCache.generateCache(key.getLeft(), key.getRight().add(-1, -1, -1),
                            key.getRight().add(16, 16, 16), 1);
                }
            });

    public static void onRebuildChunk(World world, BlockPos position, ChunkRenderCache cache) {
        if (cache == null)
            regionCache.invalidate(Pair.of(world, position));
        else
            regionCache.put(Pair.of(world, position), cache);
    }

    public static ChunkRenderCache getRegionRenderCache(World world, BlockPos pos) {
        int x = pos.getX() & ~0xF;
        int y = pos.getY() & ~0xF;
        int z = pos.getZ() & ~0xF;
        return regionCache.getUnchecked(Pair.of(world, new BlockPos(x, y, z)));
    }

    public static void clearRenderCache() {
        regionCache.invalidateAll();
        regionCache.cleanUp();
    }

    private static HashMap<ResourceLocation, Supplier<NativeImage>> bufferedImageSuppliers = new HashMap<ResourceLocation, Supplier<NativeImage>>();

    public static void registerImageLayerSupplier(ResourceLocation resourceLocation,
            Supplier<NativeImage> supplier) {
        bufferedImageSuppliers.put(resourceLocation, supplier);
    }

    @Nonnull
    public static NativeImage getImageLayer(ResourceLocation resourceLocation, IResourceManager resourceManager)
            throws IOException {
        Supplier<NativeImage> supplier = bufferedImageSuppliers.get(resourceLocation);
        if (supplier != null)
            return supplier.get();

        IResource iresource1 = resourceManager.getResource(resourceLocation);
        return NativeImage.read(iresource1.getInputStream());
    }
}